Thursday, 15 December 2011

My Hard Disk crashed and I lost almost all of my data. Whatever left is here on this blog. I am glad i had a back up of all the ebooks and tutorials ... So, I'm going to make a lot of new stuff now and have fun

Saturday, 26 November 2011

Bounce One





It's back to fundamentals. I watched one of the Animation Mentor webinars (it's free and for all, go check out resources section on "www.animationmentor.com") and I saw how they break everything down to the basics and build their animation on the top of it. In some of the most amazing and complex looking shots they used the same good old bouncing ball principle.
This one is an application of how variation in the pattern of movement, you can create a sense of "feeling" in the object. 

Tuesday, 5 July 2011

Tim Flies and Falls




I'm trying a new approach by getting all the timing and spacing right in 2D using stick figures and then cleaning up in Maya. It's amazing how fast you can create the animation in Maya once you've done it in 2D and it gives a much better result. And even a gone-case in drawing can use it.

Tuesday, 7 June 2011

Saturday, 16 April 2011

Dream On




Did this back in fourth semester. Clean up is just not my cup of tea.